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Redneck rampage enemies
Redneck rampage enemies










redneck rampage enemies

The rustic, quirky charm of the deep, DEEP South comes to life in hilarious detail in Redneck Rampage with rich SVGA graphics and guarandamnteed authentic redneck dialogue. You'll find there's nothin' more terrifyin' than the deep chuckle of an inbred harelip stalking you in the backwoods, with nobody to hear your teeth chattering but the fifty chickens milling around underfoot.įourteen different levels and multiple locations provide fast action fighting, with power-ups of pork rinds, whiskey, and beer aplenty. If you thought navigating through a melted-down Los Angeles or sneaking around ogres' castles was tough, then just try your hand a-whompin' and a-stompin' the good ol' boys at Stanky's Bar & Grill. Now these ornery alien enemies lurk behind every outhouse and jukebox, scratching themselves and waitin' to whoop yer butt. The aliens have been busy conducting experiments, cloning local folks like Hickston's resident drunkard, Billy Ray. The designers of this game claim, "that if you are worrying about the game engine, we have not done our job correctly."Ĭompany line: Leonard and Bubba gotta get back Bessie, their prize-winnin' pig who's been abducted by aliens in Redneck Rampage, a ruckus-raisin' riot of a first person 3D shooter set in the fictional town of Hickston, Arkansas.Īrmed with up to nine impractical and occasionally illegal weapons ranging from a crowbar to an alien arm gun (to pull the trigger, yank on the tendon), blast your way with the boys through country bars and trailer parks. One would have thought that the true polygon based games like Quake and Unreal would have precluded anyone from using the older "2 - 1/2" dimension extrusion engine technology that made Duke Nukem popular. Then along comes Redneck Rampage and it is a whole new ball game. The engine seems overdone and there appears to be not an ounce of creativity that could be squeezed out of the old washed out shell. History: Duke Nukem is one of the best selling games of all time and the game is based upon Apogee's game engine. Requirements: Pentium, 100 MHz, 16 MB RAM, 2X CD ROM drive, 80 MB hard disk space, 256-color SVGA, 100% SoundBlaster compatible

redneck rampage enemies

Music: Mojo Nixon, Beat Farmers, and The Reverend Horton Heat












Redneck rampage enemies